Examples
These are a few examples of things you can do using the built-in roblox library.
1 - Make all parts anchored in a place file
1 - Make all parts anchored in a place filelocal roblox = require("@lune/roblox")
-- Read the place file called myPlaceFile.rbxl into a DataModel called "game"
-- This works exactly the same as in Roblox, except "game" does not exist by default - you have to load it from a file!
local game = roblox.readPlaceFile("myPlaceFile.rbxl")
local workspace = game:GetService("Workspace")
-- Make all of the parts in the workspace anchored
for _, descendant in workspace:GetDescendants() do
if descendant:IsA("BasePart") then
descendant.Anchored = true
end
end
-- Save the DataModel (game) back to the file that we read it from
roblox.writePlaceFile("myPlaceFile.rbxl")2 - Save instances in a place as individual model files
2 - Save instances in a place as individual model files3 - Make a new place from scratch
3 - Make a new place from scratchLast updated